Wookash Podcast cover art
ActiveCH

Wookash Podcast

A deep-dive interview show for systems programmers and game developers, focusing on the craft of building complex software.

The brief

This is a long-form interview podcast for and by software engineering purists. The host, a developer himself, brings on expert programmers, game developers, and language architects to discuss the low-level details of their work, from the architecture of a C++ library to the technical constraints of shipping a console game. Episodes are often technical deep dives, sometimes including live code walkthroughs and screen-share demonstrations.

Unlike many tech podcasts that focus on high-level trends, Wookash Podcast goes deep into the weeds of implementation, with guests who are often the direct authors of the code, tools, or hardware being discussed. The host's own technical background allows for highly specific and informed questioning.
— What makes it distinctive
§1 · The host

Who hosts this show

Wookash Podcast is hosted by Łukasz Ściga, a Polish software engineer based in Switzerland. He holds a Master's degree in Video Game Development and an Engineer's degree in Computer Science. His professional background includes roles in data engineering and software development at companies like CASCINATION, Nexthink, and Akamai Technologies, specializing in areas from tumor ablation planning software to distributed data systems.

AI-extracted bio · help us verify· Source: gemini-video-grounded

Credentials & credits

  • Software Engineer at CASCINATION
  • Master's degree in Video Game Development, Jagiellonian University
  • Engineer's degree in Computer Science, AGH University of Krakow
  • Formerly: Software Engineer at Nexthink
  • Formerly: Software Engineer at Unit8
  • Formerly: Software Engineer at Akamai Technologies

Other ventures

  • Medium blog on software topics
§2 · Classification

What kind of podcast

Country
CH
Region
europe
§3 · Cadence & catalog

When new episodes drop

Publishing rate
~2/week
Not shown by Apple / Spotify
Total episodes
317
Last episode
5 days ago
Jun 25, 2026
Status
Active
§3b · Editor's picks

Notable episodes

AI-extracted picks + commentary · help us verify
  1. 01
    Inside the Development of Fable | Simon Carter

    A deep dive into the chaotic but creative culture at Bullfrog Productions and the technical hacks required to ship 'Fable' on the original Xbox.

  2. 02
    Anton made this simulator to teach us tracking

    The origin story of the PlayStation Move, including building the first prototype from Home Depot parts and a technical breakdown of computer vision challenges.

  3. 03
    Why C++ Keeps Getting Bigger

    A philosophical discussion on C++ language and library design with Bryce Adelstein Lelbach, a key member of the C++ standards committee.

§4 · Signature

What you'll be asked on this show

AI-extracted from recent episodes · help us verify
How the host interviews

Łukasz opens interviews by establishing the guest's origin story, often asking how they first got into technology. He then follows the guest's career chronologically, using their own statements as a springboard for deeper technical questions, such as asking them to clarify a specific technical statement they made. He frequently validates his own understanding by summarizing a complex topic and asking for confirmation from the guest. To explore future possibilities and pain points, he employs "magic wand" hypotheticals, like asking what a guest would change about a technology if there were no constraints.

The show is a one-on-one or two-on-one interview format, often conducted via video call. The host, Łukasz Ściga, is an active listener who builds his questions on the guest's narrative, often summarizing complex technical points for confirmation. Some episodes take the form of a guest-led screen-share demonstration.

Questions the host keeps coming back to

12 catalogued

If you're going on this show as a guest, expect some version of each of these. Each note explains when the host reaches for it.

origin

2
  1. Q.01

    How did you first get into technology and programming?

    This is his standard opening question to establish the guest's origin story.

  2. Q.02

    What was your first professional job in the industry?

    He asks this to trace the guest's career path from the beginning.

process

2
  1. Q.01

    What was the development process like for [notable project]?

    Used to get a deep-dive into the specifics of a well-known project the guest worked on.

  2. Q.02

    What does your current day-to-day development process look like?

    Asks this to understand how an expert's workflow operates in the present day.

craft

2
  1. Q.01

    Can you clarify what you mean by [specific technical statement]?

    He uses this to drill down into a nuanced or surprising technical detail the guest mentioned.

  2. Q.02

    What are your core principles for good [specific craft, e.g., library] design?

    This question surfaces the guest's fundamental design philosophy and values.

technique

1
  1. Q.01

    Let me try to summarize this... is this an accurate overview?

    A technique to confirm his understanding of a complex topic and give the audience a clear summary.

controversy

1
  1. Q.01

    Is [common industry practice/feature] holding [language/technology] back?

    He poses this to get the guest's take on a common industry debate or controversy.

industry

1
  1. Q.01

    What are your thoughts on competing technologies like [X, Y, Z]?

    This question places the guest's work in the context of the wider industry landscape.

future

2
  1. Q.01

    How do you see [technology] evolving in the future?

    A forward-looking question to elicit predictions and insights on future trends.

  2. Q.02

    If you had a magic wand, what would you change about [technology]?

    A hypothetical question designed to reveal a technology's biggest pain points and ideal solutions.

mindset

1
  1. Q.01

    When did your thinking shift towards [specific technical philosophy]?

    This question explores the evolution of the guest's professional mindset and expertise.

Signature segments

  • · "Coming Up!" montage of soundbites at the start of interviews
  • · Mid-episode break to thank Patreon and YouTube members

Topics covered repeatedly

Game DevelopmentC++Systems ProgrammingDebuggingGame Engine ArchitectureSoftware ArchitectureComputer GraphicsAPI DesignHardware EngineeringCompiler Design
§5 · Guests

Who gets booked here

AI-extracted guest list + profile · help us verify
Typical guest

Guests are typically hands-on creators of significant software or hardware: game engine architects, creators of programming tools, members of language standards committees, and engineers behind iconic technologies.

Recent guests
  • Simon Carter
    on Inside the Development of Fable | Simon Carter
  • Anton Mikhailov
    on Anton made this simulator to teach us tracking
  • Ryan Fleury
    on Ryan Fleury teaches me RADDBG
  • Bryce Adelstein Lelbach
    on Why C++ Keeps Getting Bigger
§6 · Channels & links

Where to find this show

§7 · Stats

Audience & reach

YouTube · first-party
Subscribers
22.9K
22,900
Avg views / video
11.4K
Trailing window
Total views
2.6M
2,576,123
Videos published
317
Sponsor readEstimated

The podcast is primarily supported by direct listener contributions via YouTube Memberships and Patreon, which are promoted with a direct appeal from the host during mid-episode breaks.

AI-extracted sponsor read · help us verify

Subscriber and view counts are pulled live from YouTube and re-verified on a 30-day cycle. Listener estimates for the RSS feed aren't published here unless they're host-verified.

§8 · Contact

Pitch this show

Sign-in required
Verified contact
Host / booking email
w•••@•••.com

Free: limited reveals · Pro: unlimited reveals + CSV export
You’re only charged when we return a verified hit.

§9b · FAQ

People also ask

AI-extracted researched answers · help us verify
What is the host's real name?
The host is Łukasz Ściga. "Wookash" is a phonetic spelling of his Polish first name.
Is the podcast still active?
Yes, it releases new episodes on a roughly weekly basis.
What is the format of the show?
It's a long-form technical interview show with expert software developers, often including screen-sharing and live demos of their work.
How can I support the show?
The show is supported by listeners through YouTube Memberships and Patreon.
Where can I listen to the podcast?
The podcast is available on YouTube, Spotify, Apple Podcasts, and other podcast platforms via RSS.
What topics does the podcast cover?
It features technical conversations about programming, game engines, graphics, C++, systems programming, and other low-level software engineering topics.
Last updatedJun 29, 2026Not yet host-verified
Research depthDeep dossierHigh confidence · Jun 29, 2026 · gemini-2.5-pro

Built from the show's public RSS feed, YouTube, the host's own websites, and the cited sources below. Computed and AI-extracted fields are labelled. Facts only — no private info, no fabrication, no transcripts republished.

§9c · Methodology

Sources & how this page was built

This page is AI-assisted, grounded in the public sources cited below, and host-verifiable. We publish facts only; we do not republish transcripts. If anything here is wrong, the host can claim and correct the page above.Model: gemini-2.5-pro · high confidence

  1. [01]Łukasz Ściga - Software Engineer at CASCINATION | The Orgtheorg.com
  2. [02]Wookash Podcast | Podchaserpodchaser.com
  3. [03]Wookash Podcast on Apple Podcastspodcasts.apple.com
  4. [04]Łukasz Ściga - GitHub (OatmealLick)github.com
  5. [05]Łukasz Ściga - Mediummedium.com
  6. [06]Official YouTube Channelyoutube.com
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